Adrenaline
Description
Adrenaline is an item that can restore the character’s vitality and apply a speed bonus temporarily.
Editor Properties
Property | Function |
Health Controller | The character HealthController reference. |
Heal Amount | Defines how much vitality will be restored per use. |
Delay To Inject | Defines the delay in seconds to apply the effect. |
Stamina Bonus Duration | Defines how long the effect will last. |
Infinite Shots | Allow the character to use unlimited shots. |
Amount | Defines the amount of syringes the character will start. |
Max Amount | Defines the maximum number of syringes the character can carry. |
Animation Properties
Property | Function |
Animator | The animator reference. |
Shot Animation | The name of the animation that will be played when applying an injection of adrenaline. |
Shot Sound | The audio that will be played when applying an injection of adrenaline. |
Shot Volume | Defines the sound volume when applying an adrenaline shot. |
Public Properties
Property | Function |
Amount | The current amount of syringes the character has. |
ShotLength | The duration in seconds of the animation of applying an injection of adrenaline. |
CanRefill | Can the character carry more adrenaline? |
Public Methods
Method | Function |
Use | Uses a unit of the item and apply the effects to the character. |
DisableShadowCasting | Prevents the item from casting shadows. |
Refill | Refill the adrenaline's syringes. |