Adrenaline
Description
Adrenaline is an item that can restore the character’s vitality and apply a speed bonus temporarily.
Editor Properties

| Property | Function | 
|---|---|
| Health Controller | The character HealthController reference. | 
| Heal Amount | Defines how much vitality will be restored per use. | 
| Delay To Inject | Defines the delay in seconds to apply the effect. | 
| Stamina Bonus Duration | Defines how long the effect will last. | 
| Infinite Shots | Allow the character to use unlimited shots. | 
| Amount | Defines the amount of syringes the character will start. | 
| Max Amount | Defines the maximum number of syringes the character can carry. | 
Animation Properties
| Property | Function | 
|---|---|
| Animator | The animator reference. | 
| Shot Animation | The name of the animation that will be played when applying an injection of adrenaline. | 
| Shot Sound | The audio that will be played when applying an injection of adrenaline. | 
| Shot Volume | Defines the sound volume when applying an adrenaline shot. | 
Public Properties
| Property | Function | 
|---|---|
| Amount | The current amount of syringes the character has. | 
| ShotLength | The duration in seconds of the animation of applying an injection of adrenaline. | 
| CanRefill | Can the character carry more adrenaline? | 
Public Methods
| Method | Function | 
|---|---|
| Use | Uses a unit of the item and apply the effects to the character. | 
| DisableShadowCasting | Prevents the item from casting shadows. | 
| Refill | Refill the adrenaline's syringes. |